valis
Global Moderator
Posts: 993
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Post by valis on Nov 14, 2021 22:08:21 GMT
In order to align more closely with the latest ruleset and prepare us for BB3, from Season 31, teams with a TV in excess of 1800 (including journeymen) will need to be reset before the season commences.
I'm posting this now, to give you chance to digest it before next season; to give you all chance to get used to the idea. Resets
A reset will see you have 1.3 million to "rebuild" your team. Players can be given any skills as long as they accurately reflect players from your existing team (i.e. If you want to keep your AG4 Dodge Werewolf, you can, but you can't give it extra skills it didn't already have).
Alternatively, you can manage your squad (effectively like a salary cap) to push the TV below 1800.
Brand new teams will still start their lives, as usual, at 1000TV in the SAC/Fungusliga. ReasonsYes, I know some of you have killer teams, that you have built up lovingly, but it's getting to the point that facing a team spammed with Block, Guard and Tackle can't be compensated for with any kind of inducement.
It's not fun.
I know this will cause some of you to rethink whether Funleague is for you, but should you decide to leave, there will always be a place for you (except if you're nobby).
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Post by haugster on Nov 14, 2021 23:16:54 GMT
So.. you change the league so that all teams, new or old, can have a shot at the title, because that is more fun. But when the new teams actually meet developed teams and get pummeled, that is not fun. Isn't that the obvious problem with putting rookie teams against developed teams? I told you this would happen at the time here. And the answer now is banning the developed teams? Is the problem that they are developed, or that they are killer teams? So you reset, the developed teams then redevelop, then what? They have to get neutered again, cause the rookie teams get hurt? Is the problem here that they are developed teams, or the system making rookie teams face developed teams? On a personal level (and let's be real - this is probably mostly about my team, as my two first oppononents this season have shied out of playing the match against us), this sucks. At the restart you let several coaches field developed teams against rookie teams, and they walked the league, obviously! Then after suffering lots of punishment several seasons, and finally managing to devolop a team, then suddenly "it's no fun" anymore. I think there should be a discussion on what fun is here. Is fun running, hopping and leaping? If so, perhaps we should ban bashing teams altogether, so they don't destroy the fun?
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Watchtower
Experienced
Hi I'm Watchtower and I think elves should be deported
Posts: 116
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Post by Watchtower on Nov 14, 2021 23:39:46 GMT
It’s a good thing my team is renown for the amount of deaths it takes,
It’s okay I’ve only last about 4/5 war dancers in 4 seasons plus a huge amount saved by my apothecary!
If I ever field a team that doesn’t have a player out or has a TV of that amount, I deserve to win the season!
I can’t really complain, I’m playing bastard elves they are destined for death.
Happy we are changing things up.
Sincerely your wooden spoon of Funleague with a W/L ratio that makes my mother disappointed,
Watchtower
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nobby
Veteran
Prince Chinos
Posts: 445
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Post by nobby on Nov 15, 2021 0:27:26 GMT
Personally I don't see why teams that rely on having a high tv should be punished, eg; chaos, chaos dwarfs etc just because it isn't fun for pixel huggers like you Alan who don't enjoy seeing their rats/elves destroyed by a bash team. Why not go a step further and ban ag4 teams? They are about as fun as Jimmy Saville to play against which is why some players take bash teams as a counter to the cheating cunts. This isn't the new ruleset and a rule like this should not be enforced and like Haugster mentioned you allowed some developed teams from before the re-establishment of fun league to participate and they dominated for a number of seasons until others managed to catch up such as the kings, short cut, even spleens's teams!
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booncabal
Moderator
Nuwanda the EVERLIVING, King of all.
Posts: 985
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Post by booncabal on Nov 15, 2021 0:41:41 GMT
After TV1800 or so, it doesn't tend to matter as most teams become so powerful that games turn on errors and a single dice roll.
Not a bad thing, but it can get dull, especially as BB favours bash teams in high TVs over extended periods, and esp as most high TV teams end up as copy and paste jobs.
It was never intended for perpetual leagues.
A 'salary cap' if you will, is one effort to find middle ground, add a little management finesse, and keep it fun for the majority.
Also, historically, the only things that stop megaTV bash are other megaTV bash, or a coach quitting that team. 1800 keeps the team changing, keeps its teeth, and also stops plastic dodgers from spamming blogging SS.
It gives either a good spread of stars, or a couple of legends and a team of glips.
I think it'll be interesting, not least managing cash and cas, and preferable to a, say, 5 season cap on teams.
But only time will tell.
Worth a go though.
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wilgutspleens
Star Player
I am suffering from prescient nostalgia....the future's not what it used to be
Posts: 864
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Post by wilgutspleens on Nov 15, 2021 7:15:48 GMT
It's not about "punishing" anyone! It's a game! Don't take it personally,it's about playing the game in accordance with the new rules which work very well at the club on the TT. Jervis Johnson designed the game this way and the new rules recapture the old flavour. It's going to change this way when BB 3 comes out anyway. What will you do then?
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Post by Nearly on a bus on Nov 15, 2021 9:49:38 GMT
So at the end of this season, I can fire all the fodder/skinks/goats/hobgoblins etc. to get my TV below 1800, then draft some new ones at the start of next season? Thus allowing me to keep all the blodge, guard, MB, claw players? The fodder won't take long to level up to be useful again!
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Post by Og on Nov 15, 2021 14:16:07 GMT
Og happy to play either way. Og hate jumpy dodgy elves. Og hate stumpy shovey dwarves. Og hate claws stinky chaos. Hell, Og hate his own team’s players. Stupid clumsy droppy flaky orcs.
Whatever leads to the most fun for the most folks works for me. I don’t go in expecting to win. I simply hope for a wild game that leaves me with a funny story. Usually about what an idiot coach my team has. 🤓
I figure lots will change with BB3 so I am already prepared for change and a new team. I really appreciate the league restarting during a time when we all needed some amusement. Cheers.
Og (John)
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nobby
Veteran
Prince Chinos
Posts: 445
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Post by nobby on Nov 15, 2021 15:22:16 GMT
It's not about "punishing" anyone! It's a game! Don't take it personally,it's about playing the game in accordance with the new rules which work very well at the club on the TT. Jervis Johnson designed the game this way and the new rules recapture the old flavour. It's going to change this way when BB 3 comes out anyway. What will you do then? THESE ARE NOT THE NEW RULES.
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nobby
Veteran
Prince Chinos
Posts: 445
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Post by nobby on Nov 15, 2021 15:23:33 GMT
It's not about "punishing" anyone! It's a game! Don't take it personally,it's about playing the game in accordance with the new rules which work very well at the club on the TT. Jervis Johnson designed the game this way and the new rules recapture the old flavour. It's going to change this way when BB 3 comes out anyway. What will you do then? THESE ARE NOT THE NEW RULES. I play the new rules already and enjoy them, however this is currently not the new ruleset and not designed around the redrafting like the new rules are.
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Post by haugster on Nov 15, 2021 16:23:29 GMT
THESE ARE NOT THE NEW RULES. I play the new rules already and enjoy them, however this is currently not the new ruleset and not designed around the redrafting like the new rules are. Exactly right. The new rules have not yet come to be implemented in the videogame. That will be BB3. This is BB2. The coming ruleset have nerfed bashing teams through changing of the piling on skill and giving a counter skill to guard, but have also nerfed the Agility teams by changing leap, both the skill and that everyone can now jump over players, but more significantly the (re-)introduction of the passing stat. And on top of that the cost of cherrypicking skills. etc. etc. are affecting all types of teams. That ruleset, BB3, will, however, balance those changes (to the best of GM's ability), so all teams and not least strategies (i.e. both running, passing and bashing), have some validity in the same way the current ruleset, our BB2, have also a balance to it, letting all strategies be valid. One of the ways those strategies are balanced is that the agility teams, those who seldom fail anything when developed, actually loose more players than the killers. If not, the bashing teams would always loose, because the agility teams are obviously much better at moving the ball around and thus at scoring. Therefore I find it strange that the argument to this change to developed teams, are that they are "spammed with Block, Guard and Tackle", so Block - the basic skill that most bashing teams start with, Guard - the single most useful strength skill, and Tackle - the skill whose only function is to counter another skill; Dodge, the go to skill for all running and agility teams. That makes it very clear that the problem seems to be that the bashing teams are destroying the agility teams' party.
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Post by haugster on Nov 15, 2021 16:31:06 GMT
And to add: Nowhere, not in BB2 nor in BB3, does it say anything about a TV cap. The spiralling expences rule are in place, so that the high TV teams will have problems recruiting when they do loose players, but setting a random TV cap just makes the teams that are better at that level rule all the more supreme and unchallenged, but that may be the point of the whole ordeal?
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booncabal
Moderator
Nuwanda the EVERLIVING, King of all.
Posts: 985
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Post by booncabal on Nov 15, 2021 16:42:54 GMT
It's not about "punishing" anyone! It's a game! Don't take it personally,it's about playing the game in accordance with the new rules which work very well at the club on the TT. Jervis Johnson designed the game this way and the new rules recapture the old flavour. It's going to change this way when BB 3 comes out anyway. What will you do then? THESE ARE NOT THE NEW RULES. They are in spirit, which is the best that can be achieved.
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booncabal
Moderator
Nuwanda the EVERLIVING, King of all.
Posts: 985
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Post by booncabal on Nov 15, 2021 16:47:58 GMT
And to add: Nowhere, not in BB2 nor in BB3, does it say anything about a TV cap. The spiralling expences rule are in place, so that the high TV teams will have problems recruiting when they do loose players, but setting a random TV cap just makes the teams that are better at that level rule all the more supreme and unchallenged, but that may be the point of the whole ordeal? This is a little obtuse. Yeah pg99+ doesn't specify a TV, but adopting as closely as possible the aim of the rules there is the intention, and the OP tries to do that. Re the argument about bash and dodge, that's eternal and will never be resolved. However, if anyone can't build a perfectly good tier 1 or 2 squad up to 1800, then I have to ask are they a metacunt in disguise?
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Post by haugster on Nov 15, 2021 16:57:29 GMT
As Nearly points out over, you can trim the squads by removing the fodder and whatnot. I have checked, and I don't have to fire a single dwarf to come under the 1800 TV cap, so I don't really see the point of the whole exercise.
I don't see the point of making new rules to the game at all. Till we have BB3, let's play BB2.
And if it is so painful to meet developed bash teams with undeveloped agility teams - and it obviously is - then structure the league, so that they don't meet straight out of Selfy camp, but are given time to develop working their way up through the league system.
I don't see the point in fixing something that isn't broken - you're just breaking it!
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